Senior product manager · AI · Spatial · Games

AI-native product leader. I direct AI-assisted builds toward outcomes people actually feel.

Twenty years shipping consumer products across Meta Reality Labs, Schell Games, EA and Tagged. Below is what I'm building now: small, playable things made with AI.

Side projects & demos

Playable in the browser
01 · Mobile app developmentNow in TestFlight

CandaceCalc

A retro 1980s printing calculator for iOS and Android, with a paper tape that keeps a history of every calculation. Built with Claude Code.

04 · EdutainmentPlayable prototype

Map It Out

A geography review game for middle school students: find a place on a cartoon map, learn why it matters, and earn its sticker.

Work with me

Also available for select advisory and consulting work: AI product strategy, rapid AI-assisted prototyping, and playful product design.

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About

Product sense built in games, sharpened in AI.

I lead the product side of AI-assisted work: framing the problem, setting the bar, and judging what the build actually changes for people. My path runs from CMU's Entertainment Technology Center through games, spatial computing at Meta Reality Labs, and directing AI projects at Schell Games.

An improv and acting background shapes how I run rooms and read users. I mentor PMs at techcareers.io.

Experience~20 years
Based inBethesda, MD
EducationCMU · ETC