CandaceCalc
A retro 1980s printing calculator for iOS and Android, with a paper tape that keeps a history of every calculation. Built with Claude Code.
Twenty years shipping consumer products across Meta Reality Labs, Schell Games, EA and Tagged. Below is what I'm building now: small, playable things made with AI.
A retro 1980s printing calculator for iOS and Android, with a paper tape that keeps a history of every calculation. Built with Claude Code.
A conversational voice agent built on Retell AI. Talk to it right in your browser.
The workflow behind the games: single-game repos, a LAN QR dev server for phone playtests, and pre-commit checks.
A geography review game for middle school students: find a place on a cartoon map, learn why it matters, and earn its sticker.
Small games published on remix.gg, each built from a written spec using test-driven development with Claude Code.
Also available for select advisory and consulting work: AI product strategy, rapid AI-assisted prototyping, and playful product design.
I lead the product side of AI-assisted work: framing the problem, setting the bar, and judging what the build actually changes for people. My path runs from CMU's Entertainment Technology Center through games, spatial computing at Meta Reality Labs, and directing AI projects at Schell Games.
An improv and acting background shapes how I run rooms and read users. I mentor PMs at techcareers.io.